AI-Powered VR Trauma Resolution
Delivering faster, more accessible trauma therapy through the Flash Technique in immersive virtual reality. Purpose-built for government, healthcare, clinicians, and consumers.
Government & Healthcare
Enterprise-grade trauma-resolution tools for VA, DoD, first responders, and healthcare systems, with clinician oversight and scalable deployment options.
Explore Solutions โConsumer Wellness
Flash-VR on Meta Quest. Self-guided wellness experiences for fears and phobias using Flash-inspired techniques.
Explore Flash-VR โA quick introduction to the FlashVR experience
This welcome video shows how a user is introduced to the headset before a FlashVR session. The same orientation model can be adapted for enterprise deployment and multilingual use.
Enterprise Trauma Resolution
Scalable trauma-resolution technology for organizations serving those who serve us. Select a population to see how FlashVR can fit the setting and why VR can be useful.
Military & Veterans
In-theater and post-deployment trauma support for military members, veterans, and their care systems.
How FlashVR can help โFirst Responders
Structured support for police, fire, EMS, dispatch, and other personnel exposed to critical incidents.
How FlashVR can help โHealthcare Systems
Deployment across VA, hospital networks, community health centers, and specialty behavioral-health programs.
How FlashVR can help โSchools & Communities
Portable, structured support after shared crises, disasters, violence, accidents, and other community events.
How FlashVR can help โHumanitarian
Trauma-support applications for disaster relief, refugee services, displacement, and humanitarian programs.
How FlashVR can help โSecurity & Compliance
Deployment models for organizations with privacy, security, procurement, and controlled-environment requirements.
Explore deployment approach โClinical Version for Therapists
The VirtualMH platform is designed to support licensed mental-health professionals with structured session workflows and headset-based delivery.
- โGuided Flash Technique workflow
- โReal-time session checkpoints and clinician oversight
- โStructured distress ratings and progress tracking
- โPractice and enterprise deployment options
- โConfigurable data-handling models for different environments
Clinical Version
Designed for clinician-guided use with enterprise and practice deployment options.
Flash-VR on Meta Quest
Self-guided wellness experiences for common fears and phobias using immersive visual, auditory, and positive-focus exercises.
Flash-VR
Designed to create a calm, distraction-reduced environment for guided bilateral stimulation and positive-memory focus.
- Guided bilateral stimulation
- Positive-memory focus techniques
- Progress tracking across sessions
- Self-paced wellness journey
Why VR?
A headset creates a consistent, immersive environment and allows the visual and auditory parts of the experience to be delivered without a complex home setup.
Meta Quest deployment
Designed for supported Quest headsets and guided app delivery.
How It Works
A structured approach designed to reduce distress while minimizing prolonged focus on difficult memories during the processing portion of the protocol.
Rate Your Distress
Briefly identify a fear or memory and rate the level of distress.
Focus on Positivity
Engage with a positive or calming focus while the structured sequence runs.
Bilateral Stimulation
Visual, auditory, and headset-guided cues support the session workflow.
Check the Change
Re-rate distress and determine the next step according to the applicable workflow.
Bring immersive trauma-support tools to your organization.
Whether you're a government agency, healthcare system, licensed therapist, or potential partner, contact VirtualMH to discuss the appropriate deployment model.